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Bottle cap balance game rules
Bottle cap balance game rules




bottle cap balance game rules

When a person is tired and does not wish to play, they should leave the area.Ĭatch-One-Catch-All variation of tag: The game is generally played in a large field with at least 10 participants. Tagging elsewhere does not count and may cause the cancellation of the game. Tag can only be done with two fingers to the shoulder. Students may not chase students who do not wish to play. Sometimes a dome-shaped "rest area" is added on one end of the hopscotch pattern where the player can rest for a second or two before hopping back through. The player puts the marker in the square where he or she will resume playing on the next turn, and the next player begins. Then two feet can be placed down with one in each square.Ī player must always hop over any square where a marker has been placed.Ī player is out if the marker fails to land in the proper square, the hopper steps on a line, the hopper loses balance when bending over to pick up the marker and puts a second hand or foot down, the hopper goes into a square where a marker is, or if a player puts two feet down in a single box. All hopping is done on one foot unless the hopscotch design is such that two squares are side-by-side.

bottle cap balance game rules

Then continue by tossing the stone in square 2. Pause in square 2 to pick up the marker, hop in square 1, and out. Hop over square 1 to square 2, and then continue hopping to the last square, turn around, and hop back again. The first player stands behind the starting line to toss her or his marker in square 1. Each player has a marker such as a stone, beanbag, bottle cap, shell, button, etc. The next person waiting is the "judge" and decides all close plays. Play stops immediately after a foul has been committed. The game is won by the player who first winds the rope completely around the pole or by forfeit because of a foul committed by his/her opponent.Ī player who commits any of the fouls listed above forfeits the game to his/her opponent.

  • Playing the ball while standing outside of the playing zone.
  • Interfering with the progress of the game by hitting the rope with forearm or hands.
  • Touching the pole with any part of the ball.
  • Stopping continuous play by holding or catching the ball.
  • Hitting the ball with any part of the body other than the hands or forearms.
  • During the game each player must remain in his/her own playing zone. The player who first winds the ball completely around the pole wins the game. As the ball travels, each player tries to hit it in an effort to wind the ball around the pole. His/her opponent may strike the ball at any time it passes him/her they must try to hit the ball. The server starts the game by hitting the ball out of his hand. After the first game, the winner serves first. One player, who serves first, is selected. The rest of the rules are the same as regular four square. The other is in the court.Īfter a player in a square strikes the ball, she moves to the outside area, and the teammate enters the court and gets ready to strike the next ball that comes into the respective square. One teammate stands outside the four square area ready to enter. There will be 8 players to a court (4 teams of two players). The first person waiting is the judge and decides on close plays, active play.
  • Failing to return the ball to another square.Ī player who commits any foul, moves out of the square to the end of the waiting line.
  • Bouncing the ball on a line or out of the court.
  • Failing to hit the ball with open hands, fingers pointed down, with palms up.
  • bottle cap balance game rules

    Failing to hit the ball with both hands at the same time.Hitting the ball more than once prior to its return.The object of the game is to get another player out and move up to the server’s square. If there are no other students waiting, the person may stay in play. All other players move up in rotation-CLOCKWISE. A player, who misses the ball or fouls, must move to the end of the waiting line and allow another student to take their place. The ball must bounce once, and only once, in a square before it is returned. The ball must be hit with both hands at the same time, fingers down and palms up.

    bottle cap balance game rules

    One player starts the game standing inside the server’s square (1`) by bouncing the ball once and hitting it into the opposite square.






    Bottle cap balance game rules